lundi 18 février 2013

Design Project Day 3

CHOOSE Phase:

1. Our game will follow every single requirements if we decorate it well and have attractive prizes.
2. We want to keep the prizes our model. We are sure this is going to catch everyone's attention. We are going to keep the set of instructions in order for the game to be as clear as possible.
3. Our hook will have a more simple design. Instead of being a brabber it wil be a simple hook (like a fishing hook) and the prizes will have a string in order to win.

IMPLEMENT Phase:

1. To build our model: M= Maria, N= Nicolas
-Create a cardboard box with a clear side in order to see the prizes. M/N
-Cut the top part as a pathway for the hook. M
-Create a hook that is strong and stable. N
-Make a hole in the box where the prizes can exit. N
-Put a string on every prize. M
-Paint the box to make it attractive. M
-Write down the instructions and paste them in the box. N

2. Materials:

-Box
-Tape
-Glue gun
-Box cutter
- Prizes: Candy and Small toys
-Clear contact paper
-Scissors
-Paint
- String
-Metal wire

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