lundi 4 février 2013

Design Project Day 1

My partner is Maria Pombo.

DEFINE PHASE:
1. We will make a game for the elementary school kids. (BOYS AND GIRLS)
2. It will be a medium difficulty game.
3. The game can be successful or fun if:
  • There is a way to win.
  • You can play it many times.
  • It has a popular subject or theme.
  • The game includes prices.
  • Visually attractive.
RESEARCH PHASE:
1. These are the links of the videos:
Link one: https://www.youtube.com/watch?v=rYRZcWa0zJI&playnext=1&list=PL92539D6D66668E09&feature=results_main
Link two: https://www.youtube.com/watch?v=F9IobjhuOTw&list=PL92539D6D66668E09
Link three: https://www.youtube.com/watch?v=8P03PeFuywg&list=PL92539D6D66668E09&index=27

Step 2 and 3. For the first video I thought it was fun to shoot the ball into the hole and score. I also thought it was fun due to its simplicity. It think it could be a little more difficult and if you win you could win a prize.
For the second video I liked the subject or theme the girl chose which was the grabber game. This is a very popular game in an arcade. Some things she could improve are the hook due to the fact that it was too simple and the actual hook had one arm which will make the game too difficult.
Finally for the third video I thought it was the best of all because it had three levels which increased in difficutly. They were challenging but you had a posibilty of winning. I also liked that they were popular games in ana arcade as well. For example the last two stages were getting the ball into a hole with different scores. Some things he can improve are the visual style, and the three stages were pretty much the same.

IDEATION PHASE:
1. We are going to create a grabber or claw game. Prizes will be determined according to what elementary kids like.
2. These are the things it would make it fun:
  • The prizes are popular.
  • There are two levels.
  • There is always and opportunity to win the game.
  • Person who wins the two levels gets a super prize.
3. These are the things that can go wrong:
  • The prizes could run out.
  • A person who will give the super prize to the two-level winner.
  • How will the hook return to the beginning.
  • The prize will get stuck.

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